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Windows PC · MacFree to playSingle playerMature 17+

Life Sentence

Learn the routine. Make your tools. Get out. You're Cole Mercer, inmate #24-0917, serving life at Cold Creek State Penitentiary for a robbery-homicide you didn't commit.

In the game

Inside Cold Creek

From the morning count to the searchlights after lights-out. Click any picture to see it full size.

6 routesTunnel, wall, truck, gate, fence, transfer
4 sentences3rd, 2nd, 1st Degree and Life Sentence
17 recipesRope, lockpicks, shovels, a guard uniform
6 jobsEach with its own access and risks

Do your time, then don't

Cold Creek is a 1950s granite cellhouse in a rainy Pacific Northwest river valley, ringed by a stone wall, a double razor-wire fence and four gun towers. Bells and counts run the day: breakfast, work duty, yard, lock-up, lights-out. Keep to the routine and nobody looks twice. Miss a count and the whole prison comes looking.

Crafting

Everything is a tool

A dime and tape make a screwdriver, a spoon and a broom handle make a shovel, a pillow and a towel make you, asleep in your bunk. Hide it all in your mattress, behind a loose brick or in the toilet tank.

Stealth

Guards notice things

Vision cones and hearing, frisks and shakedowns, flashlight checks on the tiers, searchlights from the towers, cameras and dogs. Rain hides your noise and fog hides you from the wall.

Story

The Long Way Out

Ten chapters with Deacon, your lifer cellmate, the Iron Saints, a crooked guard and Captain Hale. Your choices decide your allies, your way out and your ending.

Sandbox

Life Sentence mode

No story, no markers, no hints, and a shuffled prison every run. Get caught and Cold Creek adapts: your hole gets bricked up and that vent gets welded shut.

Pick your sentence

Easy

3rd Degree

Forgiving guards, markers and hints, more loot, and a checkpoint retry when a plan goes wrong.

Medium

2nd Degree

The prison as it runs: standard guards, the current objective marked, and a search when you miss a count.

Hard

1st Degree

Sharp guards, no markers, metal detectors, frequent shakedowns, and you save only at your bunk after lights-out.

Hardest

Life Sentence

The randomized sandbox. Just you, a prison, and the days you've served.