The Life of a Pet
At 8:02 AM the garage door rolls shut. The family is gone until five. That's when the pets' real day begins.
Five pets, five stories
It's Junie's ninth birthday, and it's been the worst week of her life: her stuffed rabbit and her lucky marble are both gone. Kiwi the parrot has a plan. By five o'clock, the pets will pull off the best surprise the house has ever seen. The humans can never know.
- Biscuit the beagle: top-down exploring. Sniff out scent trails, bark the squirrels out of the yard, and sneak past Sweepy the robot vacuum.
- Mochi the cat: platforming. Knock things off the counters, chase the dancing sunbeam, and climb the giant bookcase.
- Bubbles the goldfish: swimming. Eat the flake storm, hide from Mochi's paw, and brave the "Big Blue" of the bathtub.
- Pip the hamster: rhythm and rolling. Power up on the wheel, then roll a hamster ball through the house on a candle heist.
- Kiwi the parrot: flight and sound. Mimic the house's noises, fly the gauntlet of ceiling fans, and lead Junie's song.
- Five O'Clock: the finale. The car is early. Switch between every pet to set up the surprise and get back in place before the door opens.
How to play
Keyboard: arrows or WASD to move, Space for each pet's main action, Shift for its second one, Esc to pause. On phones and tablets, turn your device sideways and use the on-screen stick and buttons. Your progress and stars save in your browser.











